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Squadron 42 is, by the original planned release date as part of the Star Citizen Kickstarter, now six years overdue. According to him, Cloud Imperium communicates more than “any other developer or publisher”, the problem is that they can’t please everyone, and a new roadmap, and new quarterly video series centered on Squadron 42’s development called The Briefing Room, the first episode of which premiered today, are part of an overhaul in these practices to better serve demands. Updates are happening, he says, the team just hasn’t logged them in the Squadron 42 roadmap since the start of this year. “We haven’t been happy with how effectively we’ve been showing progress on Squadron 42, as we felt the previous format didn’t do a good job of all in communicating just how much work is going on,” he wrote, later adding: “Squadron 42 is a tricky project to communicate on as we really don’t want to give the experience and story away which can make updating on certain content or features challenging.”
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Amid the questions submitted, the subject of if-and-when we can expect news on Squadron 42 came up, to which Cloud Imperium founder Chris Roberts responded development is still underway, but admits communication has been lacking. To celebrate the space game‘s eighth birthday, Cloud Imperium Games organised an ask-me-anything on the official forums. Unfortunately, it wasn’t one anyone wanted to hear.
#SQUADRON 42 DIGITAL UPDATE#
It’s been a while since we’ve had any substantial news on Squadron 42, the single-player campaign for Star Citizen, and during a recent AMA, developer Cloud Imperium Games did give an update of sorts.